GRAVEYARD

The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.

no subject
I could avoid her. This town is likely large enough.
no subject
Don't do that.
[ Maybe she's projecting here, but matter how awful something's been, Cian thinks that getting closure is better than being left alone to deal with it forever. ]
You probably can't do anything to apologize for this, but you owe it to her to answer for it.
no subject
Moreover, I do not know what to do.
[she literally has? no experience with this?]
no subject
[ This is probably the worst insult Cian has ever hurled towards anyone and it's not even because Olympia killed her - that is generally a big afterthought right now. ]
If she wants nothing to do with you, and I suppose it is likely, then she'll tell you herself. You made her face death. The least you can do is face her anger at least once.
no subject
She thinks for a moment.]
If I encounter her, I will speak to her.
[That's all she's willing to promise, and it's really all she can promise.]
no subject
Good. That's all I am asking.
no subject
I had not intended to kill you, if that information holds significance to you.
no subject
[ It was kind of her own fault for rushing in. Millium would have been killed in vain, even from Olympia's point of view, had Cian lived to tell the tale. ]
I'm not... really mad about that. I walked into it.
no subject
Her expression doesn't change, so we'll just have to pretend a quizzical look happened.]
But you would have every reason to be.
no subject
[ And she would defend that it isn't a personal flaw so much as a result of her upbringing, but that's details. ]
And I always figured I'd die here, weak as I am... I just... I kind of wanted it to be a more meaningful death.
no subject
None of the deaths here have had meaning.
no subject
You're right. Every death has just been what the Sergeant wants from us, nothing else.