GRAVEYARD

The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.

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Maybe hiding forever was the better choice.]
Cian thought I should speak with you once.
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[Listen, Olympia. Murder is a great way to ruin friendships.]
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King Seyfried. The motive offered an opportunity to guarantee he would be alive, even if he had died already. It was impossible not to take it.
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[She can't look Olympia in the eyes, because, well. That's not wrong. But...]
Is he your most important person, then?
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[This is the part where she'd describe their relationship, except even if she fully understood the different types of human relationships she wouldn't really be able to slot this into one.]
That was not the only reason it was you.
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Millium has seen enough of Olympia to question whether or not she has that same luxury.]
...Then why?
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You would have looked at me the same way you did when I was suspected of killing Bakugou.
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...huh? What d'you...
[So, the way she's been looking at Olympia now, more or less?]
...You killed me so I couldn't be mad at you?
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So you could not distrust me, and so your chest would not hurt.
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...Yeah, well. Great job you did with that, although I guess neither of us expected to just wind up here after all o' that.
[She sighs.]
Y'know I can't just forgive you for this n' put it behind us, right?
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[
Not in the Armoroad route, anyway.She turns away.]
Do you want me to stay away from you?
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But I don't need to be one more bit o' wood on the fire when we already have Clarisse n' Bakky here. So.
It's not like your word means anythin' at this point, but it's all we got, so I can play pretend.
Promise me you'll never do anything like that again. Not to me, not to anyone else here. ...'Cept Clarisse, you can do whatever you want to Clarisse. [millium why are you like this] And if I need your help for somethin', you'll be on my side, no questions asked.
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(Clarisse being an exception is helpful.)
At last she speaks up.]
I am sometimes blind to some of the variables involved in a situation. If a situation analogous to the recent motive should arise, I may need assistance in finding a way to keep this promise.
But I will make that promise. From now on, I am at your disposal.
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All right. Well, I don't have Lammy here, so I guess you'll have t'do for now. We can make it work.
[A pause as a thought occurs to her.]
...Olammypia.
[who allowed this]
1/2
2/2
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Even better. Olammia it is!
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Will you need me to carry you?
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But piggyback rides are way more fun.
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ONWARD, VALIANT STEED!]