cartesio: (Default)
Cartesio NPCs ([personal profile] cartesio) wrote in [community profile] junkbin2018-09-25 11:57 pm

GRAVEYARD



The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?

Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.

There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.

As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.

Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Links

burgerprince: (Default)

[personal profile] burgerprince 2018-11-06 07:56 pm (UTC)(link)
Dude.

[Said with a little bit of horror, and a little bit more awe.]

Don't you think that's important?
linearcrash: <user name="Linearcrash"> (58)

[personal profile] linearcrash 2018-11-06 08:00 pm (UTC)(link)
That it's like his face? Well, yeah. Bakugou was saying it might be his quirk or something.

[ If only Hawks is here to share about the weirdo with a flame beard. ]

The layout was also different from how it usually is at the lodge. It was like a never ending hallway or something. When we looked behind us, the door was way back behind us. It was weird as hell.

[ YMMV because Nine was paying more attention to his companion than how far they traveled, but it didn't feel like that. ]
burgerprince: (:fuck:)

[personal profile] burgerprince 2018-11-06 08:36 pm (UTC)(link)
How far in did you go? Do you think we need to go back there?

[By we he mostly means himself, maybe a companion blonde as per tradition but his options are largely unappealing.]
Edited 2018-11-06 20:36 (UTC)
linearcrash: <user name="Linearcrash"> (3)

[personal profile] linearcrash 2018-11-06 09:13 pm (UTC)(link)
Can't even tell you for sure? It looked like we were super far in there, but we didn't walk that far. And then it didn't take much to get back to the door, yo. It felt like... like we were skipping steps? And it kept going on forever.

[ There's adults there now to pick from?

But that also means responsibility. ]
burgerprince: (:look:)

[personal profile] burgerprince 2018-11-06 11:09 pm (UTC)(link)
Right. That's some weird shit. But...important. It's worth looking more into.

[His trust in adults is even lower than it ever was before this'll be a teen only mission if anything.]