GRAVEYARD

The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.

no subject
no subject
no subject
no subject
Then Millium grabs the machine and basically answers by accident. ]
no subject
So he'll look up at his back critter and then start zooming in on create, a d and town ]
no subject
She zooms in on the mily in "Family" from the second article, before panning up to the Here in the title of the first.]
no subject
no subject
no subject
[She glances behind her, then:
oda from "today," Here again, then behind the scenes from the beginning of the second article.]
no subject
["My beloved, why did you do that" basically. Hi guys he's totally been here the whole time.]
no subject
That's why I sent the message about Oda.
[POINTEDLY.]
no subject
sar from necessary, pla and n from 'complained', de from 'made', ad from 'lady', 9 from 1960, r from 'during', oo from 'cool' and m from 'months'. ]
no subject
[The other words seem pretty straightforward, but she's not sure what they mean.]
no subject
Nagi, is there anything you wanna tell them?
[He has a nickname now. Just accept this.]
no subject
no subject
Maybe.... I'm not totally sure any of us are dead. [Crunch time and he's blanking on important information...] Or, can we ask them if there's anywhere they want us to investigate?
no subject
[do, you, wa nt, us, to, che ck, any, thing]
no subject
no subject
...Um. You two are the only two I've seen, anyone else...?