GRAVEYARD

The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.

no subject
Ugh, I'm not playing. [mm no that's pretty much exactly what she's doing, and yet she sounds impressively offended.] Little late to get fussy about disrespecting this place, though.
[It probably wouldn't be especially surprising if she bragged about that given her everything, but instead she's just slightly on the huffy side of matter-of-fact.]
no subject
[Will doesn't actually need an answer to that question- he just felt like throwing a retort out there. Instead, he'll wave flippantly before Clarisse can answer.]
Yeah, I know. S'not like it'll undo the damage anyway. At least they're making decent progress with repairs.
[He says that, knowing full well how easily it can be reversed by any number of the other power-wielding asshats around here.
Anyway, circling back around in topic...]
What brings you here, anyway? Very important pew-hopping missions aside.
no subject
Miraculously, she sounds less bratty when she shrugs and answers him, at least.]
Been keeping an eye on the construction. Sure is getting done fast. [That's not nearly fucking rude enough though so—] The idiots out there [inclining her head towards the door as if to indicate the entire population of Cartesio, probably] leave this place alone, mostly. Keeps 'em out of my way.
[Realistically, this is primarily true the other way around.]