GRAVEYARD

The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.

no subject
[ Bakugou just takes a little longer when he tells him to hurry up because he's a little shit. ]
I'm done, so you can throw it whenever you feel like it. Good luck, you'll fucking need it.
[ The blond stands right next to Nine, and he just waits calmly for when Nine gears up to throw the ball, because he's got something stupid in mind. Right when the other blond is about to throw, Bakugou's just going to see how ticklish he is and he'll try to run his hands up his sides to attack his armpits. ]
no subject
Taking the ball. ]
What, no good luck kiss?
[ Teasing a little as he winds up the ball. He's now pretty determined to impress Bakugou or at least knock it all down. Going for the wind up, and already intending on using way too much force because he's used to hurling spears not balls. Just as he's about to let it fly, Bakky pulls his stunt and Nine kind of jumps and turns, letting the ball go flying over into another booth and breaking a clown ]
Hey!
[ If Bakugou isn't fast, Nine is going to grab him by the waist and try to tickle his side. ]
no subject
[ Bakugou is apparently capable of teasing right back, and then he's kind of already giving a snort when he makes Nine mess up on purpose - all in the name of good ole fun, of course. He's distracted by the stupidity enough to be grabbed by the waist, and actually he doesn't suspect Nine would do the same until he's tickled himself.
The blond slaps at the other blond's hands, but not before releasing something that's definitely a laugh; it's just probably fortunate he's still in a good mood. ]
Hey, knock it off, asshole!
no subject
Maybe if you say please.
[ Giving his sides another tickle after that. ]