GRAVEYARD

The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.

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After fruitlessly putzing around inside some planes just for the sake of it, then, Clarisse repeats the same process with the cars. Either she forgets how the door handles work for a solid minute or so or just straight up crawls in through an open window if one is available, due to who she is as a person, but she's IN THE CAR NOW WHAT'S GOING ON]
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But there is one sound that's... hm. Weird. Like a pulsing coming from under the hood of the car? ]
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all right first things first is there something in the car or immediately nearby she can take as an improvised bludgeoning weapon in case, if and when she opens the hood, something tries to jump out at her.
this almost definitely isn't actually a concern. sorry that she's like this.]
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Looking into the car reveals... an engine. Clarisse might not know, but that is what's to be expected from a car. Only that this particular engine is consistently changing size, pulsing between 'far too small for the car' and 'still too small'. It's a grotesque image that resembles a heartbeat. ]
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hits it with the crowbar
like, lightly, though. light while still definitely being a hit.]
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