GRAVEYARD

The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.

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[part sarcasm part 'Jughead really wants to go investigate a creepy lodge']
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Think of that bastard's face, but all over.
[ Nine is very good at this. ]
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[He is on board to go void-diving.]
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Yeah. Hot Stuff over there was hitting it and that's when...
[ Just going to gesture around with his spoon. ]
All the weird shit started, yo.
[ The shorter blond might be better at sharing this. ]
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The flickering.... Might actually be good. It tells us something about this town.
[He's still working on what that something is.]
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[ LOOKING not reading. ]
The words on the page did the flickering thing. Then they went all blocked out or something. So it's everything here, yo.
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[ STOP SPEAKING IN RIDDLES, CHILD. ]
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I'm starting to think this town isn't real and never was - like, it's all a simulation. That's why all the details beyond the surface are so...generic.
I'm also not sure anyone here is actually dead, but that's a lot harder to figure out.
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[Is this more tech...god, please don't let this be more tech.]
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[ Sorry he's like this... ]
Imagine a world created by some kind of high-tech computer or some piece of advanced technology, except it's all obviously fake. There you go, that's a simulation.
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That explanation just gets a completely blank look from Will for a good long moment.]
I-- [He rubs at his temples.] What? And I thought those giant robots back home were ridiculous!
[GOD, WHY. HE SAID PLEASE DON'T LET THIS BE MORE TECH.]
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...Giant robots? What the hell?
[ ... on the other hand, they don't exactly have a ton of those running around here either. ]
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[she says, from the counter, where she is doing absolutely nothing useful herself]
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[ Here we go again ig ]
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[ah, glorious sarcasm]
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[I hope nobody is assuming she'll elaborate on that.]
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[Said with a little bit of horror, and a little bit more awe.]
Don't you think that's important?
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[ If only Hawks is here to share about the weirdo with a flame beard. ]
The layout was also different from how it usually is at the lodge. It was like a never ending hallway or something. When we looked behind us, the door was way back behind us. It was weird as hell.
[ YMMV because Nine was paying more attention to his companion than how far they traveled, but it didn't feel like that. ]
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[By we he mostly means himself, maybe a companion blonde as per tradition but his options are largely unappealing.]
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[ There's adults there now to pick from?
But that also means responsibility. ]
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[His trust in adults is even lower than it ever was before this'll be a teen only mission if anything.]