GRAVEYARD

The other side...?
Have you started feeling at home in Cartesio yet? The town has offered you every hospitality that its citizens could think of. They love every corner of this town and they want you to feel the same. Have you accepted Cartesio into your heart yet?
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.
Then it should be comforting to wake in your hotel room. A ceiling you have gotten used to, the warmth of a blanket surrounding you, your own breathing... and silence. All-encompassing silence.
It perseveres when you leave your room, it perseveres when you leave the hotel... Cartesio is quiet because there is nobody in Cartesio who could be making noise. It's a ghost town.
There is only you now, you think. And then, just as you've given up, a noise comes to your ears. A voice, unmistakably. It's time to follow it.
As of Week 5 you may see random objects and buildings of any size flicker. For milli-seconds they seem to glow on and off, blur around the edges, even distort a little. It only happens for a moment at a time, but it happens fairly often.
Welcome to the Cartesio Graveyard. Your character has woken up in a version of the town that is devoid of citizens, but there do seem to be a few people around. Time to explore the mysteries of the other side. For a more thorough OOC guide, we have compiled an FAQ.

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[ Best part of waking up is Millium tackling them?
Nine is sitting up, his hand already trying to summon a spear that won't come when he sees it's Millium. After that, he makes a noise, then just lays back down. Hand moving to just snag Bakky's top to pull him back down. How many times can he try to hit snooze? ]
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C'mon, c'mon~! It's time to rise n' shine! You got haunted overnight, Nine~!
[Helpful, Millium.]
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Oi, get your lazy ass up! I'm not going to listen to you this time, and something's happened. Which I'm sure you're gonna explain, aren't you?
[ Question's directed towards Millium because unlike Nine he is not a late sleeper and was only sleeping in because Nine convinced him to somehow. So here he is, getting up and sliding off the bed before he causes an explosion because of that jumping around annoying him to infinity. ]
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Millium is bouncing and Bakky swatting at him. Groaning in protest before he finally sits up. Just reaching over to mess with Millium's hair. ]
What the hell do you mean by haunted?
[ He wonders if Mills did something to his room? She's the ghost now right? There's a frown now as the boyfriend is already out of bed. ]
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[Bounce bounce – okay, crawling off of them now and bouncing on her toes beside the bed.]
Last night, one of the things we got said something about "Sarge plan dead Nine room," so I went to go check, and there's a buncha marks in your wall!
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[ Bakugou looked eager to leave, but he scoffs...though it sounds closer to a snort, as he's noticing his boyfriend's still in his bed. ]
Hopefully before the next millennium, since it took something that was a pain in the ass to just get him to get his ass up in the first place.
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[ Scratching the back of his head and then he remembers that Bakugou did mention the messages before their talk and things following that. ]
Oi, what the hell is that supposed to mean? You sure you aren't just in a hurry to see my room?
[ He goes from a little huffy without any actual bite, to full on grinning as he decides that has to be it. Also Nine didn't hear him complain that much about being dragged back to sleep longer. Finally just going to scoot his butt out of bed. Lead the way. He'll follow. ]
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Ehehe~ your favorite pain in the ass that isn't this guy, though~! C'mon, c'mon~!
[Bakugou, at least, won't have to wait another millenium, because Millium is grabbing his hand and darting off back toward Nine's room with him in tow.
Better move quick, Nine.]
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Oi - !
[ But then he's being pulled along, so, he's making sure he doesn't stumble as they hurry through the halls. ]
At this rate, he'll never keep up.
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Who says I want to keep up? Got a nice view here.
[ Yeah, he's been encourage and just going to keep it up. They won't have far to go at least? Just up the stairs and then back towards the west side. Nine's room is directly above Bakky's. ]
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If you take too long we might just fucking barricade the door and not even let you in!
[ What do you know it didn't even take too long to get close to Nine's room ]
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You know, you could always ask if you want to move in.
[ Might be asking for an ass kicking. If they do open it up, they will find that his room...
is actually neat. Other than the new holes that the other Cart left for him, it's exactly as it should be on the first day. The bed is a mess, but there's no decorations or anything. Just folded up pile of blood stained, red capes tied together on the top of his trunk. Nothing else really gives the impression that Nine stays there. ]
HI SORRY I WAS USELESS ALL WEEKEND?
[There's no malice to that as she glances back at him, it just... is. The honesty of children.]
Wouldn't it be easier for you to move in with Bakky, anyway? You don't even gotta deal with stairs, then, 'cause he's right there.
[But that's not the point here, is it. The point is —]
But look, look! I told you there were stabby holes!